-- client and serversidetonumber(roundValue(CashSet, 2)) -- ex: 0.28$tonumber(roundValue(GoldSet, 2)) -- ex: 1.22gtonumber(roundValue(XpSet, 1)) -- ex: 100 XPtonumber(roundValue(ItemQuantity, 1)) -- 1-- The function prevent (1.5898789875725$) or -1 or wrong values showed and respect the decimal 0.00$ or decimal for gold 0.00g or int for xp 0xp
Random Int Value Func
Random Value with Integer
-- ClientSideMyRandomInt =RandomInt(max)-- return number 0 > your number-- ServerSidelocal MyRandomInt = exports.undead_core:RandomInt(maxvalue)-- return number 0 > your number